open · Icebreaker, Team Building · 2–5 min · 2-100 people · low energy

If Then

If Then is a quick and playful icebreaker that sparks creativity and builds rapport through imaginative storytelling. Participants practice quick thinking and active listening in a supportive, low-pressure environment.

When to use If Then

Use this activity at the beginning of a workshop or meeting to energize the group and encourage interaction, especially when you want to foster a lighthearted and imaginative atmosphere.

What it solves

Lack of engagement at the start of a session, difficulty building connections among participants.

How to run If Then, step by step

  1. Form pairs. (1 minute)
  2. One person in each pair starts a sentence with 'If...' (30 seconds)
  3. The other person completes the sentence starting with 'Then...' (30 seconds)
  4. Repeat 2-3 times, then switch roles. (2 minutes)

Materials needed

  • None

Facilitator tips

  • Encourage participants to be creative and humorous in their responses.
  • Remind participants to actively listen to their partner's statements.

Common pitfalls

  • Participants struggling to come up with ideas. Offer example prompts to get them started.
  • Pairs dominating the conversation. Remind them to keep responses brief and allow equal time for both partners.

Variations

  • Add a constraint, such as 'If you could only eat one food for the rest of your life...'
  • Have participants build on each other's 'Then' statements to create a longer story.

Running it online or hybrid

Use breakout rooms for pairs and a shared document for recording responses.

What it produces

None (verbal activity)

Origin

Adapted from playmeo.com — source

Build a session around If Then

METODIC places If Then inside a complete, timed session plan — agenda, worksheets, facilitator guide and slides — matched to your group and goal.

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