diverge · Problem Solving · 1440–10080 min · 2-10 people · medium energy
Rapid Prototyping
Rapid Prototyping is an iterative process of quickly creating tangible representations of ideas, testing them with users, and refining them based on feedback. This method helps teams learn through making and identify promising concepts early in the design process.
When to use Rapid Prototyping
Use this method when you need to quickly validate ideas, gather user feedback, and iterate on designs to improve their effectiveness and impact. It's particularly useful in the early stages of a design project.
What it solves
Slow decision-making due to abstract discussions and lack of tangible examples. Rapid prototyping provides concrete artifacts for discussion and evaluation.
How to run Rapid Prototyping, step by step
- Select promising concepts to prototype using a prioritization matrix or similar tool. (30 minutes)
- Build & Run Prototypes: Create quick, scrappy prototypes of the selected concepts. (Variable: 1-3 days)
- Test the prototypes with real users, gathering feedback on their usability and effectiveness. (Variable: 1-3 days)
- Capture findings in a Prototype Report Card to document what works and what needs improvement. (60 minutes)
- Integrate feedback and iterate on the prototypes, refining the design based on user input. (Variable: 1-3 days)
Materials needed
- Paper
- Markers
- Tape
- Scissors
- Craft supplies
- Prototype Report Card worksheet
Facilitator tips
- Emphasize the importance of speed and scrappiness in prototyping. Focus on learning, not perfection.
- Encourage teams to test multiple prototypes simultaneously to maximize learning.
Common pitfalls
- Spending too much time on a single prototype. Encourage teams to move quickly and iterate frequently.
- Ignoring negative feedback. Remind teams that negative feedback is valuable for identifying areas for improvement.
Variations
- Use different prototyping methods, such as paper prototyping, role-playing, or digital mockups.
- Focus prototyping on specific aspects of the design, such as usability or functionality.
Running it online or hybrid
Use digital whiteboards like Miro or Mural to collaboratively build and iterate on prototypes. Facilitate user testing sessions remotely via video conferencing.
What it produces
A series of low-fidelity prototypes, user feedback reports, and iterated designs.
Origin
Adapted from IDEO Design Kit — source
Build a session around Rapid Prototyping
METODIC places Rapid Prototyping inside a complete, timed session plan — agenda, worksheets, facilitator guide and slides — matched to your group and goal.
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