Session design is the work before the room: deciding what a workshop, training or meeting has to achieve, and building the sequence of activities that gets the group there. METODIC is a session design tool that does this work with you, starting from a learning framework and a library of proven methods.
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An agenda says what happens when. A session design also says why: why this activity, in this order, for this group. It covers the outcome, the arc of the session, the activities, the timing and the materials.
Facilitators also call it workshop design. For trainings it overlaps with instructional design, which usually covers a whole programme. Session design is about one session, from the first minute to the last.
METODIC starts from a learning or change framework. Name one, such as Kolb, Bloom, Gagné's nine events, ADDIE, Theory U or the Double Diamond, or let the Session Architect choose. Each phase of the framework gets an activity, so nothing important is skipped.
There are more than 180 frameworks in the library, each with its source. Every method in a session links back to where it comes from, so you can check it.
Each of these templates is a complete session design you can open and adapt.
An agenda is the output: blocks with times. Session design is the reasoning behind it: the outcome, the arc, why each activity is there and what people need to take part.
They overlap. Instructional design usually covers a full training programme or course. Session design is one session, which can be part of a programme or stand on its own, like a strategy workshop or a retrospective.
A clear outcome, a mix of individual, small-group and plenary work, timing that fits the slot with room to spare, and a closing where the group commits to what happens next.
It can draft a solid one when it works from documented methods and a framework instead of from memory. You still bring the context: the people, the history, the politics. METODIC shows the rationale for every block so you can judge each choice.
More than 180, including Kolb's experiential learning cycle, Bloom's taxonomy, Gagné's nine events of instruction, ADDIE, 70-20-10, Theory U and the Double Diamond.
Describe the outcome and the group. METODIC designs the session and the materials, and you decide what stays.